Low-risk sandboxes for urban experimentation can draw out the needs and aspirations of future end-users. Multi-stakeholder participation has been a longstanding aim of architects, yet we still lack effective methodologies and tools. Participatory Urbanism features three projects from the emerging field of videogame urbanism that could provide an answer to this demand. A participatory urban development platform in Fortnite, the use of Minecraft as a public space design tool, and projects like The Uncensored Library all exemplify the untapped potential of videogames in architectural research and practice.
Participatory Urbanism
Zaha Hadid Architects, The Block by Block Foundation, BlockWorks