| Director: | Juice ... |
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| Note: | ‘Volare’ began as a technical challenge: creating the illusion of infinite movement inside a finite VRChat world. That prototype became the foundation for a world built around flight, exploration, and discovery, using Open Flight for player movement. Customised clouds and fog shaders hide the world’s boundaries, creating the feeling of an endless sky. Weather, a day/night cycle, persistent discoveries, collectibles, and dozens of floating islands encourage players to explore at their own pace, whether that’s making discoveries, collecting items, or simply watching the sky change around them. |
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