fbpx Biennale Cinema 2020 | Technical specifications for Virtual Reality
La Biennale di Venezia

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Technical Specifications for VR Immersive Projects

77th Venice International Film Festival

Technical specifications for VR immersive projects

Linear 360 projects

VIDEO
Codecs H263, H264, H265, VP8, VP9
Containers mp4, mkv, webm
Bitrate max 60Mbs
Frame rate max 60 fps
Frame size max 4096x2160 px
3D One file Top-Bottom or Two separate files

AUDIO
Stereo: 44,1khz at 48khz encapsulated
Spatial head-tracked sound: ONLY TBE sound is supported at 44,1kHz. Silent video file & a separate “.tbe” sound file are required.
Use FB360 Spatial Workstation to export “.tbe” file:
https://facebook360.fb.com/spatial-workstation/
https://www.facebook.com/Facebook360/videos/1771373476414453/
Please check the quality of the exported “.tbe” file with FB360 Video player.
Ambisonics, AmbiX & Atmos NOT Accepted

SUBTITLES
Subtitles SRT files are accepted.
(https://matroska.org/technical/specs/subtitles/srt.html)

6DoF / Roomscale projects (Oculus Rift & HTC Vive)
Specifications of the PC that will be used to show your Oculus & Vive content:
PC SPECIFICATIONS
CPU: i7-7700 @ 3.6 GHz
GPU: NVidia GTX 1080
RAM: 32Gb SSD: 128Gb
OS: Windows 10 x64

Interactive standalone app for Android (Samsung Gear)
Before sending the app please send an email to venicevr@labiennale.org to request the OSIGs to include into your apk.

FILE UPLOAD
Your project file must be uploaded to https://nextcloud.labiennale.org using the login details that will be sent to you after paying the submission fee.
You will be also asked to fill out a technical form and, if your project is an installation, to send a detailed design document.
Deadline: May 15th, 2020

For issues regarding registration, file preparation and uploading, please contact:
venicevr@labiennale.org

Biennale Cinema
Biennale Cinema