fbpx Biennale Cinema 2026 | The amusement
La Biennale di Venezia

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Cinema

The amusement

Venice Immersive
Director:
Eike Langbehn, Marc Barnes
Production:
Curvature Games
Running Time:
180'
Language:
English
Country:
Germany, France
Main Cast:
Marc Borchert, Jocasta Godlieb, Gesa Penthin, Marc Barnes, Fred Hilke, Peik Erik Ludvig Stenlund
Screenplay:
Marc Barnes, Eike Langbehn
Editor:
Tim Mayer
Music:
Benjamin Gallagher
Sound:
Marc Barnes, Malte Husung, Benjamin Gallagher, Made Indrayana
Art director:Lucas Donderis Barrachina
Lead developer:Malte Husung
Developers:Daniel Neves Coelho, Kolja Kirsch, Alina Janice Fasen
Lead designer:Marc Barnes
Designers:Malte Husung, Daniel Neves Coelho, Kolja Kirsch, Alina Janice Fasen, Eike Langbehn
Artists:Lucas Donderis Barrachina, Melodi Esgin, Tim Mayer
Technical team:Ole Jürgensen

synopsis

The Amusement is a narrative VR adventure game set in the 1920s in which the user plays as Samantha Burkhart. Sent by her mother to check her late-father’s abandoned amusement park, she is quickly facing complex childhood memories, as she uncovers and solves mysteries hidden in the park. The exploration of the park uses redirectedwalking techniques translating every real-life step into the game, creating an intense and fully immersive adventure.
Samantha visits the old amusement park for one final inspection: a magnificent maze, the ruins of Atlantis… and of course, a rollercoaster! Each attraction becomes an opportunity for Samantha to recall fragments of her childhood, marked by the turbulent relationship between her parents, Bridget and Hans. The latter died in the Great War, but still haunts Samantha’s thoughts. The park is heavily inspired by luna parks from a 1920s post-war period, providing both the setting and aesthetic of a game in which sorrow and nostalgia are tightly intertwined.

Main Creators’ Statement

Our goal was to create an intense experience that pushes the boundaries of immersive storytelling in VR. By leveraging redirected walking techniques, players are able to truly explore the beautiful environments. This induces a high sense of presence, supporting the deep narrative about a broken family and the tragedy of war.

production/distribution

PRESS OFFICE:
Eike Langbehn - Curvature Games
E-mail: eike@curvaturegames.com
Web: https://wonderl.ink/@the_amusement


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Biennale Cinema
Biennale Cinema