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La Biennale di Venezia

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Cinema

Clap

Venice VR Expanded
Director:
Keisuke Itoh
Production:
WOWOW (Hiroko Fujioka), CinemaLeap, Katsutoshi Machiba
Running Time:
13’
Language:
English
Country:
Japan
Screenplay:
Itoh Keisuke
Music:
Yui Morishita
Platform:
Oculus
Devices:
Oculus Quest1/Quest 2
Story telling advisor:Raita Nakashima
Choreography:Yamato
Technical support:Yutaka Hal Hashimoti
Technical sound designer:Masato Ushijima
Immersive sound designer:Misaki Hasuo
Recording engineer:Tomotaka Saka
Assistant engineer:Daiki Iimura (Onkio Haus)
Mixing engineer:Misaki Hasuo

Synopsis

When people want to express their admiration, they channel their emotions into their hands and clap, with energy and feeling, even if it means withstanding physical discomfort. But does that feeling ever reach the other person? In Clap the protagonist is the target of applause, and the story unfolds from the point of view of a person clapping. “Thread Man”, the protagonist, lacks self-confidence, and feels so intently that he has no redeeming features that he has shrunk to a thread-like existence. One rainy day, the thread man is walking down an alley when an empty, rusty can falls in front of him. The can reverberates with a pleasant and amusing sound, and, taken in by it, he tries to recreate the sound himself by wearing the can on his foot and starting to dance. Soon a crowd of people gather around the thread man, and the sound of applause grows ever louder, though with the increased volume comes increased pressure, which troubles the thread man. Why did the thread man become scared of the sound of clapping and why could he no longer enjoy it? When your heartfelt applause reaches the thread man, the original meaning of clapping is restored, which signals the beginning of a beautiful sound.

Director’s Statement

Clap is a work of VR animation that you can experience simply by clapping your hands. A number of meanings are imbued in that single action, however, making the interaction of Clap quite profound. Life doesn’t always go as we like, and we sometimes get depressed. At times like that, I invite you to encourage others, and yourself as well, through Clap. All right, then. Clap your hands a lot with a positive attitude!

Production/Distribution

PRODUCTION 1: Hiroko Fujioka – WOWOW INC.
21F, Akasaka Park Building, 5-2-20, Akasaka
107-6121 – Minato-ku, Tokyo, Japan
Tel. +81 3-5569-8260
Mob. +81 70-6963-9489
h.fujioka@wowow.co.jp
https://corporate.wowow.co.jp/en/
https://www.facebook.com/wowow.inc/

PRODUCTION 2: Tetsuya Ohashi – CinemaLeap Inc.
#503 Maruki Building, 13-7, Nishi-Gotanda 1-Chome
141-0031 – Shinagawa-ku, Tokyo, Japan
Tel. +81 90-6166-4801
tetsuya.ohashi@cinemaleap.com
http://cinemaleap.com/
https://www.facebook.com/btffjp

PRODUCTION 3: Katsutoshi Machiba (VR producer, individual)
Tel. +81 90-2482-7176
katsu19750526@hotmail.co.jp

WORLD SALES: Tetsuya Ohashi – CinemaLeap Inc.
#503 Maruki Building, 13-7, Nishi-Gotanda 1-Chome
141-0031 – Shinagawa-ku, Tokyo, Japan
Tel. +81 90-6166-4801
tetsuya.ohashi@cinemaleap.com
http://cinemaleap.com/
https://www.facebook.com/btffjp

PRESS OFFICE: Tetsuya Ohashi – CinemaLeap Inc.
#503 Maruki Building, 13-7, Nishi-Gotanda 1-Chome
141-0031 – Shinagawa-ku, Tokyo, Japan
Tel. +81 90-6166-4801
tetsuya.ohashi@cinemaleap.com
http://cinemaleap.com/
https://www.facebook.com/btffjp


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Biennale Cinema
Biennale Cinema